I loaded C&C ZH with patch 1.04 (clean install) and it runs, then as soon as I install New Tech Mod, I get that annoying Overheat "catch all"error.
Since then, I have had nothing but issues on getting programs to run correctly without It might also be worth making sure no files are "Read-Only" in that folder.ġst ISSUE: I'm running win7 on an icore7 8 Gig RAM DDR3 machine 1600 x1200 resolution, since it does not support WinXP I am forced to use Win7.
Now the key bits - firstly, make sure that you have full read/write permissions for the Command and Conquer Generals Data folder - do this by right clicking on the folder, then properties then the security tab and change the permissions for all users. In fairness, I haven't tried online multiplayer yet, just a few skirmishes.
Hey presto! It worked, debunking the myth that C&C Generals will not run on 64 bit systems (as some people have been saying).
I used the "Change settings for all users" button at the bottom and changed to Windows XP (SP3),Īs well as checking the "Run as administrator box". Then change the game's compatibility mode by right clicking on the game in the start menu, clicking on properties and then the Compatibility tab. It might also be worth making sure no files are "Read-Only" in that folder. Now the key bits - firstly, make sure that you have full read/write permissions for the Command and Conquer Generals Data folder - do this by right clicking on the folder, then properties then the security tab and change the permissions forĪll users. This is simply how the game remembers what options you picked (music volume, brightness and the like) and you can change them once the game is running using the options menu. Let us know what you think of the new release and updated website in the comments below, on our forum, community discord, or GitHub.Before you save, paste this text into the file to get you started: We expect to continue improving and iterating on the new site, so let us know if you think that something important is missing or simply doesn’t look right. Lead by with feedback from our GitHub and Discord communities, the fresh look also brings some important technology upgrades that improve the website behaviour on mobile devices, and adds new features for the live games list. We are also today deploying a brand new website design. The new OpenRA website brings a new look and improved functionality. This does unfortunately mean dropping support for some older systems (typically 10+ years old) that currently can run OpenRA, but we believe that this is a necessary tradeoff for the future. Moving away from the legacy OpenGL 2.1 is important for future compatibility with modern rendering APIs (Vulkan/Metal) and for improving rendering performance with Tiberian Sun and the C&C Remastered Collection. These features and more will be explained in more detail in the upcoming release spotlight, but for now you can look back over the previous news posts or the full changelog for more information.Īn important compatibility note is that OpenRA now requires GPU support for either OpenGL 3.2, DirectX 11, or OpenGL ES 3.
We had originally planned to announce this release with a new patch spotlight video, but an unfortunately timed computer failure has left FiveAces’ battlefield control offline until repairs are completed.
Today is the day that many have been waiting for: the new stable OpenRA Release 20210321 is now available!